Art and Graphics
Custom pipe with spikes rendered in 3Ds Max, using hair & fur
Custom pipe rendered inside Sketchfab
Used for unit 66- 3d modelling
Mushroom model made in 3Ds max using bend and chamfer tool. Rendered in sketchfab
Used for Unit 66 - 3d modelling
Mushroom 3D Preview
Mushrooms by tomciomalina on Sketchfab
Water / Fluid rendered in 3Ds Max using SuperSpray and gravity modifiers.
Particle effects created in 3Ds Max, evidence of animation for Unit 19.
3D Particle Effect
Pipe 3D Preview
Coin 3D Preview
Sci-fi Coin by tomciomalina on Sketchfab
Tunnel by tomciomalina on Sketchfab
Cube 3D Preview
Black Grey Cube by tomciomalina on Sketchfab
Sci-Fi Coin gallery
3Ds Max 2017
Splash screen (Loading game) used for my game made in gamesalad
Axe weapon drawing for Unit 69- Concept Art.
Logo design for Unit 19 - Digital Graphics for Interactive Media.
Quake symbol have been created in 3Ds Max using spline and after rotated 180° .
Photoshop ~ Illustrator
Zombie Gone Wild was my game creation for my final product presented at Level 2 game design course I did back in 2015-16
I have created a web browser widget that was placed inside .fbx as TV.
I was inspired by tutorials on youtube. Fully functional, you can surf internet inside UE4.
Gamesalad ~ Unreal Engine 4